"; $useradv[$i] = $row["User"]; $imageadv[$i] = $row["Image"]; $creationdateadv[$i] = $row["CreationDate"]; $lastusedadv[$i] = $row["LastUsed"]; $FPadv[$i] = $row["FP"]; $FWadv[$i] = $row["FW"]; $reportadv[$i] = $row["Report"]; $classadv[$i] = $row["Class"]; $classnameadv[$i] = $Tclass[$classadv[$i]]; $leveladv[$i] = $row["Level"]; $raceadv[$i] = $row["Race"]; $racenameadv[$i] = $Trace[$raceadv[$i]]; $backgroundadv[$i] = $row["Background"]; $attadv[$i][1] = $row["Str"]; $attadv[$i][2] = $row["Dex"]; $attadv[$i][3] = $row["Con"]; $attadv[$i][4] = $row["Inte"]; $attadv[$i][5] = $row["Wis"]; $attadv[$i][6] = $row["Cha"]; $hpmaxadv[$i] = $row["HPmax"]; $hpadv[$i] = $row["HP"]; $acadv[$i] = $row["AC"]; $xpadv[$i] = $row["XP"]; $goldadv[1][$i] = $row["PP"]; $goldadv[2][$i] = $row["GP"]; $goldadv[3][$i] = $row["SP"]; $goldadv[4][$i] = $row["CP"]; $weaponadv[$i] = $row["Weapon"]; $armoradv[$i] = $row["Armor"]; $shieldadv[$i] = $row["Shield"]; $armorplusadv[$i] = $row["ArmorPLus"]; $shieldplusadv[$i] = $row["ShieldPlus"]; $equipmentadv[$i] = $row["Equipment"]; $spellsadv[$i] = $row["Spells"]; $visitadv[$i] = $row["Visit"]; $deadpenadv[$i] = $row["Dead"]; $sizeadv[$i] = $row["Size"]; $xpvalueadv[$i] = $row["XPvalue"]; $treasureadv[$i] = $row["Treasure"]; # calculates other values $dexbonus = $Tattmod[$attadv[$i][2]]; if (($armoradv[$i] <> 0) and ($dexbonus > $Tamaxdexbonus[$armoradv[$i]])) { $dexbonus = $Tamaxdexbonus[$armoradv[$i]]; } $acadv[$i] = $acadv[$i] + $dexbonus + $Tabonus[$armoradv[$i]] + $Tabonus[$shieldadv[$i]] + $Tacsizemod[$sizeadv[$i]]; # decrunch the talents $ti = -1; $talentsnbadv = 0; /* if (strlen($talentsadv[$i]) > 0) { do { $talentsnbadv++; $quote = ""; do { $ti++; $c = substr($talentsadv[$i], $ti, 1); if (($c <> ",") and ($c <> ";") and ($c <> ".") and ($c <> "/")) { $quote = $quote.$c;} } while ($c <> ","); $talentsid = $quote*1; $quote = ""; do { $ti++; $c = substr($talentsadv[$i], $ti, 1); if (($c <> ",") and ($c <> ";") and ($c <> ".") and ($c <> "/")) { $quote = $quote.$c;} } while (($c <> ";") and ($c <> ".")); $talentsrankadv[$i][$talentsid] = $quote*1; } while ($c <> "."); }*/ # decrunch the death penalty $di = -1; $deathpenaltyadv[$i] = 0; if (strlen($deadpenadv[$i]) > 0) { do { $deathpenaltyadv[$i]++; $quote = ""; do { $di++; $c = substr($deadpenadv[$i], $di, 1); if (($c <> ",") and ($c <> ";") and ($c <> ".") and ($c <> "/")) { $quote = $quote.$c; } } while ($c <> "."); $deathrecoveradv[$i][$deathpenaltyadv[$i]] = $quote*1; } while ($di < strlen($deadpenadv[$i])-2); } # calculate XP value if ($xpvalueadv[$i] == 0) { $xpvalueadv[$i] = $Txpvalueglobal[$leveladv[$i]]; } if ($treasureadv[$i] == 0) { if ($xpvalueadv[$i] <> 0) { $treasureadv[$i] = $xpvalueadv[$i]; } else { $treasureadv[$i] = $Ttreasurevalue[$leveladv[$i]]; } } # decrunch the battle tactic (stances) $tacticdecisionsadv[$i] = 0; /* if ($tacticadv[$i] <> 0) { $result = mysql_query("SELECT * FROM Tactics WHERE Id = $tacticadv[$i]"); $row=mysql_fetch_array($result); $tacticnameadv[$i] = $row["Name"]; # $report = $report.$nameadv[$i]." is using stance tactic ".$tacticnameadv[$i]."
"; echo $nameadv[$i]." is using stance tactic ".$tacticnameadv[$i]."
"; $tacticnotesadv[$i] = $row["Notes"]; $tacticstring = $row["Tactic"]; $ti = -1; $n = 0; do { # one more set of actions $n++; # decrunch a condition ... $quote = ""; do { $ti++; $c = substr($tacticstring, $ti, 1); if (($c <> ",") and ($c <> ";") and ($c <> ".")) {$quote = $quote.$c;} } while (($c <> ",") and ($c <> ";") and ($c <> ".") and ($ti < strlen($tacticstring))); $tacticconditionadv[$i][$n] = $quote*1; # ... and the corresponding reaction $quote = ""; do { $ti++; $c = substr($tacticstring, $ti, 1); if (($c <> ",") and ($c <> ";") and ($c <> ".")) {$quote = $quote.$c;} } while (($c <> ",") and ($c <> ";") and ($c <> ".") and ($ti < strlen($tacticstring))); $tacticreactionadv[$i][$n] = $quote*1; } while (($c <> ".") and ($ti < strlen($tacticstring))); # number of actions sets $tacticdecisionsadv[$i] = $n; } # end of fetch and decrunch tactic # echo "p".$i."=".$nameadv[$i]."
"; */ # decrunch the battle tactic (talents) $tactictaldecisionsadv[$i] = 0; /* if ($tactictaladv[$i] <> 0) { $result = mysql_query("SELECT * FROM Tactics WHERE Id = $tactictaladv[$i]"); $row=mysql_fetch_array($result); $tactictalnameadv[$i] = $row["Name"]; # $report = $report.$nameadv[$i]." is using talent tactic ".$tacticnameadv[$i]."
"; echo $nameadv[$i]." is using talent tactic ".$tactictalnameadv[$i]."
"; $tactictalnotesadv[$i] = $row["Notes"]; $tactictalstring = $row["Tactic"]; $ti = -1; $n = 0; do { # one more set of actions $n++; # decrunch a condition ... $quote = ""; do { $ti++; $c = substr($tactictalstring, $ti, 1); if (($c <> ",") and ($c <> ";") and ($c <> ".")) {$quote = $quote.$c;} } while (($c <> ",") and ($c <> ";") and ($c <> ".") and ($ti < strlen($tactictalstring))); $tactictalconditionadv[$i][$n] = $quote*1; echo $tactictalconditionadv[$i][$n].","; # ... and the corresponding reaction $quote = ""; do { $ti++; $c = substr($tactictalstring, $ti, 1); if (($c <> ",") and ($c <> ";") and ($c <> ".")) {$quote = $quote.$c;} } while (($c <> ",") and ($c <> ";") and ($c <> ".") and ($ti < strlen($tactictalstring))); $tactictalreactionadv[$i][$n] = $quote*1; echo $tactictalreactionadv[$i][$n]."."; } while (($c <> ".") and ($ti < strlen($tactictalstring))); # number of actions sets $tactictaldecisionsadv[$i] = $n; echo "
"; } # end of fetch and decrunch tactic # echo "p".$i."=".$nameadv[$i]."
"; */ } ?>